Sep 8

PART 2 – YOU TUBE CLIPS 11 TO 20

Here is the second part of my collection of clips to help you on your way with Native Instruments Maschine. They are full of Tips and Tricks and information to help you understand and if you are not sure about something – just rewind and watch again. Also there maybe a similar clip covering the same topic but it could be explained a bit differently and this may help you. I want to say a Big Big thanks to the Guys that put these together to help all you folk out there- Many Many Thanks – Great Job.

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11. HOW TO CREATE A CUSTOM DRUM KIT WITH MASCHINE 1.8

This clip shows you how to create your own Native Instruments Maschine Drum kit using a Drum Loop, chopping it up and using the Group Save As sample function.

Load your Loop and then click on the Sample Tab and then Edit. Find the Kick Drum amongst the Loop and adjust the Start and End points so that only the Kick Drum Sounds. If you right click on your edited loop that is now only a Kick Drum and you select ‘Copy’, you can then copy the kick and paste into the next pad slot. If you do this for all the samples until you have a selection of samples. You could then change the colour and group all of the kick drums and make them Blue for example.

If you then go to each sample and then on the drop down menu on the right had side, select Truncate to trim them. Once this is done you need to save each of these samples. Select the first one and select “Save As” and then name them for example Kick 1, Kick 2 etc. Lastly save the Group and then save the Group with the samples.

12. HOW TO CREATE SONGS USING SCENES WITH MASCHINE

When you first get started with Maschine, you really do need to understand Scenes. This Clip will do that and explain Song Mode.

A scene is a pattern or a part of the song. You could start your song with Pattern 4 and then the verse could be Pattern 2, so each scene determines your arrangements of your patterns. You can click into the name where it says Scene 1 and rename this for example to ‘Intro’

Scenes will play for as long as the longest pattern in it. For example if your intro has four bars of drums in Group A and it has 2 bars of bass in Group B, the bass and drums will play for four bars.

Ok if you create your Chorus next in Scene 2 you may wonder how you get Maschine to play Scene 1 and then Scene 2. Under the Scene names there is a bar which can be used to select the Scene you are editing or you can drag the bar so both Scene 1 and Scene 2 are selected. It will then play them both. Another option is to double click the bar so it highlights all of your scenes.

It is also useful to copy and paste scenes to build up your song with speed. Just right-click on the scene name and select copy and it will copy all of the Groups in that scene. Go to your new scene location and right-click and select paste.

13. HOW TO CREATE SEND EFFECTS WITH MASCHINE

This is a short two minute clip to show how to create send effects in Native Instruments Maschine. First of all load a sound like a vocal sound. Next go to group B and with sound tab selected click on the second module and load a Delay effect. On module 1, select Input and change source to Internal.

You now need to send the Audio from Group A to the Send Effect in Group B. Go to Group A and select the sound and go to Output Settings and for AUX 1 select ‘B Input’.

Once this is done and you are using the Auxiliary Sends, you can change the Level. If you turn the Level knob all the way to the left you will hear that the sound is dry and all the way to the right is 100% wet.

14. HOW TO ROUTE AUDIO WITH MASCHINE

This is a short clip to show advanced audio routing in Native Instruments Maschine. You can tell Maschine where you want sounds and/or Groups routed for audio purposes. You may want to send each group in your project to individual Outputs.

Select Group A, and under Group Tab, select Output. You will see that it is set to the default setting of ‘Master’, change this to ‘Out 1’. Then with Group B change this to ‘Out 2’ and so on. Both of these groups will bypass the Master section and will only play through their outputs.

15. HOW TO SETUP YOUR SOUNDCARD WITH MASCHINE

This is a short and basic clip to show how to set up your soundcard with Native Instruments Maschine. Go to File and select ‘Audio and Midi Settings’. The Audio Tab is the Tab where you select the Soundcard that you wish to use with Maschine.

You then want to go into the Routing tab and make sure all of the Inputs and Outputs are set correctly

16. HOW TO EXPORT AUDIO WITH MASCHINE

This Native Instruments clip demonstrates simply how to export audio with Maschine. Maschine gives the ability to render your projects and sounds as an Audio File. This could be used to capture the final version of your song for example or to dub down individual sounds with effects on for re-import at a later date.

From the Maschine File menu choose Export Audio. In the ‘Region’ dropdown you can choose either ‘All Scenes’ or the current loop range. From the Output menu, select; Master, Groups or Sounds. If you choose Groups or Sounds a list of all the available Groups or Sounds will be displayed with a tick box to select.

Optionally you can make some additional setting changes such as Normalise, Loop Optimize or changing the bit depth. When you done just click on Export.

17. STEP RECORDING WITH MASCHINE

This is a short Native Instruments clip for users that are used to using a step sequencer to make their patterns. Maschine has a facility for this purpose. First select a Kit and then hit the pad with the sound you wish to record and then press the Step button, then press Play. You will then see a light chasing through all 16 Pads. Each Pad represents one step of the 16 Step sequence.

You can activate a Pad by hitting the Pad once, if you hit it again the step is gone. This way it is easy to visually see your pattern. To switch to another sound in your Kit, use buttons 5 and 6 at the top of the displays which are labelled Up and Down. You can then build up your pattern with the sounds from your Kit

Quite often you will want to duplicate a Pattern to use it as a launching Pad for new material. To do this, first press and hold the pattern button then press and hold the Duplicate button. Hit the Pad of the corresponding Pattern that you wish to copy and hit the Pad of where you would like the Pattern to go. You now have a duplicate at the new location that you can start to modify it.

Remember you could do the same with sounds by making a duplicate of a sound and applying different effects to it.

18. SCENES PART 1 WITH MASCHINE

This is the first half of a short Native Instruments clip looking at Scenes, Song Mode and Performing. Songs are composed of Scenes which are basically snapshots of groups with their pattern content. Switch to Scene Mode by holding the Scene Button. The Right display gives you an overview of all the available Scenes. Hit Pad 1 to select Scene 1. Enter Pattern Mode by pressing Pattern and lock it by pressing Button1 at the same time. You can then choose your pattern by selecting it with a Pad. Again the Right Display gives you an overview of the available pattern. Once you have selected a Pattern it will automatically be inserted into the same scene you selected a moment ago.

You can choose a different pattern for each group. You can repeat this to form as many scenes as you would like. To add scenes just hold down the scene button and hitting insert. If you hit it twice it will add two scenes. This will clone the currently selected scene. You can select each of the scenes and choose a corresponding Pattern to add new clips to them.

Now you can switch between all these different scenes on the fly by pressing the scene button and then choosing the corresponding Pad. Note that if Sync is turned off, you don’t have to switch on exact bar lines, you can change scenes at any point and the new scene will play immediately and seamlessly while maintain the positioning within the measure. This is useful for spontaneous live performances.

19. SCENES PART 2 WITH MASCHINE

This is the second half of a short Native Instruments clip looking at Scenes, Song Mode and Performing. A selected scene is always automatically looping but you can also select several scenes and have them play back one after the other in a larger loop. This is useful to check and see if your arrangement works and you can do all this on the fly.

Enter scene mode by pressing the Scene button and lock it by pressing button 1 above the first display. The loop range can be defined by selecting a Start scene and an End Scene. First select the Start scene by pressing the corresponding Pad and then while holding that Pad down, press the Pad corresponding to the End Scene. Now the scenes will play one after the other, in a Loop.

You can also use Maschine’s on the fly Solo and Mute features for improvisation. Soloing sounds is easy – Press the Solo button and Hold it. Now you can Solo sounds by hitting their pads and Groups by hitting the corresponding Group button. If you press Solo and Button 1 at the same time, the Solo function gets locked so that you can focus on which sounds you would like to hear.

Muting works in exactly the same way. Hold the Mute Button to mute sounds by pressing the respective Pads and Groups by pressing the Group Buttons. You can lock the Mute Page by pressing Mute and Button 1 at the same time.

20. INTEGRATE SEQUENCER WITH MASCHINE

This is a short Native Instruments clip demonstrating Maschine’s ability to run as a Plug-in inside your DAW. As you load it into your DAW it means that all of Maschine’s tempo data is sync’d to that of your DAW and all its various Scenes and Patterns are also locked to your Daws transport. So when you hit Play on your Daw it also begins playback of Maschine.

Another advantage of running Maschine as a Plug-In is that you can route any of Maschine’s individual sounds into its own channel within your DAW. You could use this to apply any of your DAW’s effects or EQs to the sound for example. If you route your snare drum from your patten into an Aux track into your DAW and add internal effects.

When running Maschine as a Plug-In, you have control of Maschine’s many other parameters via your DAW. I could automate Scene selection for example by adding Program Change messages from your Daw. This way you can use your Daw to control which part of your song is playing back at a given time.

Lastly, bear in mind that when running Maschine as a Plug-In, your Daw will automatically save all of Maschine’s settings when you save the seession. There is no need to save any of Maschine’s Patterns, Groups or Scenes separately.


PART 1 – GO TO CLIPS 01 TO 10

PART 3 – GO TO CLIPS 21 TO 30

PART 4 – GO TO CLIPS 31 TO 40

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